IndieDevHour promo

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Harry's Burgers

We recently started moving away from our blocked level. So in celebration of #Blocktober! [Andrew] #indiedev… https://t.co/07bzn6WU3Y

dawood abbaspour

New boss for this #indiedevhour! Note to self: bubbles are impenetrable. MY ENTIRE LIFE IS A LIE. #indiegame… https://t.co/4eBTHZwySK

dawood abbaspour

Some new simpler #UI and cloud poof animations for Tap-a-Paca! #indiedevhour #indiedev #gamedev #animation… https://t.co/1Xcu0LC2Hd

YesIndieDee

Got so engrossed in programming I totally missed #indiedevhour but here is an image of a broken monitor texture I c… https://t.co/aoqb2tTHeY

JellywareGames

Bea's "Love Time" ALWAYS helps her obey traffic laws. ✋Drive safe, kids! #gamedev #indiedev #indiedevhour https://t.co/NEQnTeNWtU

GameDevWatch

So many roguelikes! | by @longie_long | https://t.co/jixspdYG6J #gamedev #indiedev #indiedevhour #indiegames #gaming

Ukuza

Ahh I see grandpa wants to play with magic. Don't break a hip old man! #indiedev #gamedev #indiegame #indiedevhour https://t.co/T4ZVs5Y5rI

Jelani Stowers

Meteorally has now finalized it's control scheme as a quick stick shooter! #wipwednesday #indiedevhour https://t.co/jk9Fy74UaO

Hyper Galaxy

Just screwin around with one of our new enemies #indiedev #gamedev #indiegame #indiedevhour #gamersunite https://t.co/uBPOBJUx47

Adam Dayton

#Fragments of Silicon Season 8, Episode 12A: Teej Marshall of Sushee https://t.co/DXjqiWxW6c #Gamedev #Indiedev #Indiedevhour #FearEffect

Adam Dayton

#Fragments of Silicon Season 8, Episode 12A: Teej Marshall of Sushee https://t.co/ObeTMkVrRD #Gamedev #Indiedev #Indiedevhour #FearEffect

AWAY

Our sugar glider’s getting better at this whole “jumping” thing! #AwaySeries #IndieDevHour #GameDev #IndieDev… https://t.co/ptNX4XInRO

InsaneKnightStudios

📷 #SneakPeak 👀 how cute are these notes from the game #FunnyLittleZombies 👣 #indiedevhour #IndieDev... https://t.co/HqfaO88Bwu

Hydra Interactive VR

Feisty Crab Studios: We have released the #Trailer for our up coming local multiplayer #VR game! #indiedevhour #ga… https://t.co/QSbN3BZZ4D

Jamie Degen

Played around with a dither effect. I think I will use the effect only when the player is super close. #gamedev… https://t.co/ypfRGYO5hm

#IndieDevHour

#IndieDevHour is a weekly Twitter event, where people and companies from many game development and gaming related tags join in together to share experience, show their work, discuss various topic and just chat. Everybody is welcome!

Tweet using #IndieDevHour tag every Wednesday from 7PM (UK time) to join the main event!

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